Impressions: Only masochists could possibly enjoy Lost Reavers

Moments before breathing his last breath, my grand peppers said to me, “Jed, there is nothing in this world that is free and one day you’ll realize that your time is what is valuable.” He was right. I’ve let him down by wasting so much of it playing Lost Reavers, the multiplayer free-to-play title available exclusive on the Wii U’s eShop.

Sometimes free-to-play games are done really well and end up garnering a large fan base and equally large amounts of revenue. Games like Hearthstone, League of Legends,Dota 2, and others are great examples of this in action. Lost Reavers, on the other hand, is one of the worst free-to-play games I’ve ever played in my life — but not because of microtransactions.

Read my full impressions here.

Apologies to the PlayStation rep I backhanded at PAX East

On the final day of PAX East, I woke up after getting a measly four or so hours of sleep. I’d been ill (since birth, but also sick for the past couple of days), my back hurt, my legs hurt, and I had a headache. I had two goals in mind for the day: Try out PlayStation VR for the first time, and not shit myself — a goal I’ve had even since returning home since I’m still sick.

It turns out I succeeded at both, but not before I literally hit the woman demonstrating PS VR to me in her face. I didn’t do it on purpose, of course, but it still happened.

Check out my impressions of PSVR right here.

Night in the Woods is an adventure game for millennials who shrug at Hot Topic

When I wrote about a non-hipster walking simulator for Cliffy B just before PAX, I had no idea there was already a game that was basically that, only it’s 2D and features colorful animals.

Night in the Woods is a colorful adventure game about a 20-year-old cat named Mae that just moved to her parents’ place after dropping out of college. Mae hopes to reconnect with her old friends and the city she left behind, but quickly finds that nothing stays the same, even after only a couple of short years.

Shrug at my impressions here.

Is it fun to beat protesters and molotov the police in Riot – Civil Unrest?

I’ve had my eye on Riot – Civil Unreset since it was announced in 2013 via a crowdfunding campaign. I’m a big fan of politics – social and otherwise – and can’t think of a single other game that lets players take a somewhat realistic look at the mob mentality of riots.

During my brief time with the game I chose to play as the police, which consists of a variety of units like the ones you’d find in an RTS (which makes sense as the game controls similarly to your modern ones).

Check out my full hands-on impressions here.

Will Battleborn be the next Shadowrun?

At the beginning of 2016, I listed Battleborn as one of my most anticipated titles (as well as Fable Legends, RIP) and after playing the open beta I can easily say it still is.

If you’re not familiar, Battleborn is the game Gearbox Software founder Randy Pitchford described as “FPS; hobby-grade coop campaign; genre-blended, multi-mode competitive e-sports; meta-growth, choice + epic Battleborn Heroes!” What that bukkake of buzzwords was supposed to tell us, I’ll never know. What I do know is that this is a hero-based multiplayer first-person shooter that is one partDestiny, one part Borderlands, and one part MOBA; with two modes that feel like totally different games.

Read my full impressions of the Battleborn beta here.