Review: SteelSeries Apex M800 Keyboard

Fat spacebars need to be the new norm

I’ve been using the SteelSeries Apex M800 keyboard next to the Rival 700 that I recently reviewed since getting home from E3 last month and I have to say I can see why many people would want this keyboard.

As for myself? I’ll be switching back to my Bluetooth-enabled mechanical keyboard with its Gateron Blue switches as soon as this review is done.

Read my full review here.

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Review: SteelSeries Rival 700 Mouse

Force feedback in a mouse

As someone who has played first-person shooters on consoles the majority of my life, I’ve only recently attempted to make the switch to mouse and keyboard. This is largely thanks to many PC versions of games being generally better than their console counterparts, but after playing a 16-hour Overwatch session, I realized one feature I missed from using a traditional controller: rumble.

Haptic feedback is something I had grown accustomed to in the console space and relied on heavily, especially since many games are bad at giving you visual cues these days. As it turns out, though, SteelSeries has a mouse for people like me. The Rival 700 features a form of force feedback. The trick is you have to play one of three games that are currently supported by the device.

Read my full review here.

Review: HTC Vive (Hardware)

If you’re thinking about picking up a virtual reality headset and aren’t sure if you should get the Oculus Rift or the HTC Vive, get the Vive. The Vive has so many advantages over its competitor the Oculus Rift that it already feels like a generation ahead.

While the Rift currently offers only sitting and basic standing experiences, the Vive has room-scale VR and it is a game changer. What this means is that you can walk freely around a predetermined space in your room as long as the lengthy cable on the headset can reach. The headset and (included) custom controllers are tracked in real-time with extreme precision. You also don’t have to worry about walking into a wall, as the Chaperone feature will cause a wireframe outline of your space pop-up in front of you when you near the edge.

Read my full review at CGMagonline.