For $40, you can experience around three hours of a white guy with a gun battling aliens that can infect humans in Insomniac Games’ VR debut, and no, it isn’t Resistance, but obviously that isn’t a stretch for the developer.
That means you’re paying around $13.33 per hour of gameplay, which quite possibly makes this one of the most expensive games in recent memory on a money per time basis, even beating out The Order: 1886. But is it worth it? If you love John Carpenter’s The Thing, scaling walls in games like Tomb Raider and Uncharted, and the stealth sections of The Last of Us, then maybe.
I’ve recently had the epiphany that any game featuring Aerosmith — the objectively greatest Rock ‘N Roll band of all time — is better off for it. I’d even go as far as to say Aerosmith has the Midas touch when it comes to video games, as I can’t think of a single bad game that Aerosmith has been involved in.
Take one part MacGyver, one part Alan Turing, one part the hidden pictures section in Highlights, and a whole bunch of pop culture references, mix them in a bowl of virtual reality, and you’ve got Please, Don’t Touch Anything, the Oculus Rift-exclusive VR remake of the game of the same name.
The original was 2D pixel art, had you looking straight ahead, and costs $5, so is the remake worth $15?
If you’ve been on social media lately, you’ve probably seen someone reacting to a twist in a recentCaptain America comic that has the Cap revealing himself to be a double agent for the evil Hydra, as seen in the header above.
A lot of people are upset about it, maybe because Captain America was originally created by two Jewish men and Hydra are basically Nazis minus the imagery. Or maybe people just don’t like twists. Marvel poster boy Stan Lee called the twist “a good idea,” while comic book superfan and movie director Kevin Smith said it “could be fun but won’t be a canon change.”
Regardless of how you feel about the actual reveal, it spawned a meme of characters from other universes committing the same kind of double-agent twist, and many of the ones based on gaming are fantastic.
Due to the short development time developers have had with the Vive and Steam’s seemingly non-existent quality control, most things available for the Vive are cynical Unity store asset flips or simple basic experiences.
Currently, there are around 200 different pieces of software on Steam for the HTC Vive — and of the ones I’ve played, I can honestly say that The Gallery is my favorite, and the only game built with motion controlled virtual reality in mind that resembles a traditional experience.
Moments before breathing his last breath, my grand peppers said to me, “Jed, there is nothing in this world that is free and one day you’ll realize that your time is what is valuable.” He was right. I’ve let him down by wasting so much of it playing Lost Reavers, the multiplayer free-to-play title available exclusive on the Wii U’s eShop.
Sometimes free-to-play games are done really well and end up garnering a large fan base and equally large amounts of revenue. Games like Hearthstone, League of Legends,Dota 2, and others are great examples of this in action. Lost Reavers, on the other hand, is one of the worst free-to-play games I’ve ever played in my life — but not because of microtransactions.