“Just keep swimming, just keep swimming,” I happily sang to myself, making my way through seaweed and surrounded by 10,000 fish in the beautiful Abzu.
The graphical stylings of Abzu may seem familiar to anyone who played the critically acclaimed PlayStation exclusive Journey, as the art director of that game, Matt Nava, is the lead of this project. Both games also share a composer in Austin Wintory, and a genre, as both are linear story-driven exploration game. However, this is single-player only, underwater, and coming to PC as well as PS4.
While story details were scarce in the short demo I played, I was able to spy some paintings that alluded to the origins of the humanoid character I was playing as. At first glance, you might think she is human, but no humans I know can swim fast enough to jump out of the water like a dolphin or communicate with fish. Plus, my demo ended with me entering a giant alien looking underwater structure. I was certainly left intrigued and wanting more.