The original Titanfall only managed to hold my attention for about a week before I went back to playing the budget-pricePlants vs. Zombies: Garden Warfare that had released just before it. It wasn’t because Titanfall was a bad game, very much the opposite, but because it lacked enough content to keep players playing aside from the Call of Duty like unlocks and the prestige system. On top of that, the campaign was multiplayer only and could be completed in a few short hours and barely had a story.
Thankfully the developers at Respawn Entertainment have answered every complaint I had with the original game while at the same time adding in a killer feature I didn’t know I wanted: grappling hooks. Want to get on top of a building? Hook it. Get to your titan quickly? Hook it. Get on top of an enemy’s titan? Hook it. I can’t stress how useful and fun using grappling hooks are in this game, but trust me when I say they are a huge game changer.