Dead Rising 4: Cybernetic Zombie Killing at Low Frame Rates

Capcom has somehow managed to make the latest Dead Risinggame even more ugly than the last one, which wasn’t easy on the eyes by any means as it opted for a more realistic grittier colour scheme, unlike the games that came before it.

While there are more zombies on the screen than ever before, it comes at a price: the framerate drops to what appeared at some points to be in the single digits. Framerate issues also plagued the last title, but in its current state Dead Rising 4 is—surprisingly—even worse. Perhaps these drops are because of the amount of chunks that seemingly fly in the air when mowing down multiple zombies at a time, but I’d rather have a stable game than a manic one. Obviously, the game is still in development and may potentially be fixed by the time it releases later this year.

Read my full hands-on impressions of the E3 2016 build here.

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