A roguelike platformer where you’re trying to find trinkets to cheer up your only friend — that just happens to be a giant, land-bound whale named Sally — was my favorite game at PAX East this year. Are you surprised? How can something with such a cute premise not win over my heart?
Playing as Ikk, you’ll be running through procedurally-generated levels that are seemingly drawn on the screen as you move, meaning the level in all directions will be invisible until you get closer to it. Think of the ‘fog of war’ effect found in most RTS games, only it is pitch black aside from enemies. This works well with the odd, minimalist art style that feels like a mix of a The Behemoth and Tim Burton, only with fewer colors on screen at once. Beautiful and wholly original to say the least.